In the gameplay demo, fans were treated to an early mission in the campaign where the main character, Cal Kestis, a young padawan, had to infiltrate a clone trooper infested stronghold shortly after Order 66 was carried out in episode three of the franchise. Earlier this morning, as part of their EA Play 2019 event, Electronic Arts finally provided fans with a first look at some actual gameplay, thanks to a reveal trailer which shows off almost 15 minutes of juicy footage.
According to Respawn "players will use their Jedi training to create different melee combinations with an innovative lightsaber combat system and Force abilities". Push, pull, flip (double-jump), and slow were confirmed after the stream.
Star Wars Jedi: Fallen Order will hit PC, Playstation 4, and Xbox One on November 15. Traversal is very Uncharted by way of Respawn's Titanfall, featuring climbing, grappling, wall-running, balance-beaming, and so on.
Fallen Order is generating generally positive buzz from fans after the EA Play gameplay presentation, one detail stuck out that has been met with some derision.
In the 15-minute gameplay demo, we see Kestis infiltrate an Empire outpost on the Wookie planet of Kashyyyk, where soldiers have imprisoned several of the natives.
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I don't know. Fallen Order has the swords and music and silly robots of Star Wars and it looks pretty tiresome?
E3 2019 gets underway today with the latest EA Play event from Electronic Arts.
In combat there's plenty of prequel films lightsaber waving to deflect incoming blaster bolts, but there's some good solid melee action adventure combat (as you'd expect with former God of War lead Stig Asmussen at the helm), especially with combining force abilities together.
Fallen Order appears to be a linear experience, where you go from one area to the next, taking out enemies.
"The Empire won't stop until every Jedi is purged from the galaxy".