For the first time since entering the gaming market, Sony is skipping this year's E3, so any more news about the system will likely be reserved for its PlayStation Experience event or new State of Play streams, assuming the company plans on revealing it this year. This information is indicated by Sony's Lead Systems Architect Mark Cerny in a meeting with Peter Rubin.
Likewise, unless a developer wants to remaster a game with functionality that is simply not possible on the PS4 version, we'll probably see updates to games to enhance them on PS5 as opposed to full re-releases on the new console.
Some of the things revealed was that the PS5 will be using AMD's third-generation Ryzen line that contains eight cores which is something which hasn't been seen yet in a console. Cerny also confirmed the graphics card on the new PlayStation 5 is going to be an absolute powerhouse with support for real-time ray tracing.
Currently, the Xbox One's backwards compatibility allows console owners to play games from its predecessor, the Xbox 360.
If you already own a PS4, your game library will transfer over to Sony's next PlayStation console. So to some extent, the final price will be decided by what AMD has cooked up for Sony for all the visual eye-candy.
Derry shooting: Journalist Lyra McKee killed in ‘terrorist incident’ during rioting
This year the group claimed responsibility for a auto bomb outside the courthouse in Bishop Street, Derry. She added: "Those who brought guns onto our streets in the 70s, 80s and 90s were wrong".
A new report is saying that the next-gen Xbox is going to be more powerful than the PlayStation 5. Does it release as a PS4 game and a PS5 game with two separate skus; two separate products?
If the claims of the aforementioned "insiders" turn out to be true, then the upcoming Xbox will pack even more power and impressive specs than what the PS5 has in store. "The GPU, a custom variant of Radeon's Navi family, will support ray tracing, a technique that models the travel of light to simulate complex interactions in 3D environments".
Now, that outlines a good level of basic tech that we can assume will form the base of the PlayStation 5: and as far as we can work out, it isn't cheap. With high loading speeds, the time taken to load a game and levels inside the game will be less, says Cerny. In the interview, Cerny confirmed that the PS5 won't launch in 2019 and when it does launch games will continue to be released for the PS4.
"Immersive audio, in which sounds appear to come from all around you, creates a powerful impression of being fully inside a scene while physically looking in one direction".